Don't get me wrong here I really do adore the Mario franchise, there's a reason such a simple game has stood the test of time so well, but to me, Mario Maker is a game I never wanted to come.... Never... Sin... But you've always talked about wanting to make your own levels... The things you would do... And you've had so much fun making levels with this game... I never thought I'd hear you say anything bad about it. Well yeah that's true, it really is a great game but... don't you think the statement Nintendo is making by releasing this is just saying 'Mario is in your hands now fans'? I mean, with everyone making their own levels now, nothing will ever be new and unique right? With the release of this game, how can Nintendo ever release a new Mario game? it'll always be compared to Mario Maker levels! It'll always be too boring for the really good players, or too hard for then casual players if they go the other way! With this game Nintendo have basically killed their franchise! At least that's the way I see it...
It's great if you wall off or put springs in front of the entrance the the castle, Mario gives up after a while and just crouches all sad looking! ... You are a horrible person. No wonder you don't have a boyfriend. I-I'm waiting for the perfect guy, okay!? |
Let's just talk about the freaking game! That's what we're here for right!? Okay okay! Gosh... Well, the game itself is exactly what it sounds like, a game to create, play and share the Mario levels you've always dreamed of making, and as far as a game creation tool goes it's as in depth as you could hope for. Yeah basically everything's there, you can choose what kind of level you want to make, from the standard outside levels to caves and swimming and of course Bowser's castles. My only qualm with the tools available to you is that you have to unlock a large majority of the tools you can use... and not even through playing the creator... It's days! DAYS! Finally you can use everything on DAY NINE. NINE! Though I guess this isn't much of a problem it does have the immediate hassle of limiting your creativity from the get go. But that's probably just so you can get used to the creator tools right Sin? Well maybe that's true, but I still feel that not being able to use hidden blocks or even spawn any powerups other than standard mushrooms is just too restrictive. Couldn't seem to control the movement of enemies either Ren, when I look back on my first levels made they were all so boring because I had barely any tools to work with... ugghhh....
They really included everything they could think of huh? More options than Sin's panty drawer... WHAT DID YOU JUST SAY!? |
Oh and let's just say, if you think you're going to create the hardest most impossible level out there someday, just remember if you want to upload a level online... you have to beat it, one life, no checkpoints, all skill. Thank god for that. I know right? Nothing stopping you from hiding a door to the end somewhere though right? I hope you realise 1,000 unbeatable levels were just released into the wild because of you. Ow!
For some strange reason, sometimes special mushrooms will spawn instead of normal ones turning Mario into this... uh... thing. (He's so lanky... it's almost as horrible to look at as you Ren...) |
I don't know what the hell is going on here but this is NOT why the phrase 'Power To the People' is a thing! |
Well that's all for this week folks! We're done? Okay I'm going to make more levels! No wait Sin but we haven't- Shut up Ren! We love you all! Ah! Wait! Sin! Come back!
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